Open World // Now in pre-alpha
Play the Pre-Alpha Now, (34) have tried it
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- Open pre-alpha is now available with basic navigation systems in placeProgress
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- Endless open world is functional, allowing free exploration across the environmentEnvironment
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- Limited assets are currently used, with focus on core gameplay systemsAssets
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- Two mount types implemented: ground riding mounts and flying mountsGameplay
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- Mount animations are simple placeholders and will be expanded in later updatesAnimation
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- Simple textures are in use across the worldVisual
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- Each instance features its own music track and ambient soundAudio
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- Next development phase focuses on creating and integrating game assetsRoadmap
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- Procedural generation of environmental objects such as grass and bushesEnvironment
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- Improving world density and visual variety through procedural foliage systemsVisual
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- Focus on performance-friendly instancing for large-scale environmentsSystem